Dimensional Elevator : Important Poll
TL;DR
Dimensional Elevator: New Game Engine, New Art Style?
Comment this devlog or Vote to Share Your Opinion 💜
In Detail:
As announced on Patreon, I’m resuming development on Dimensional Elevator
For technical reasons, I’ll be switching to the Godot game engine.
and I’m taking this opportunity to redo the game’s graphics !
Currently, I’m torn between redoing some sprites in pixel art or completely reworking everything with vector-based inking.
Below are some tests to give you an idea of the results.
(Due to limitations on Itch devlog, I can't upload high-resolution images here. Head over to my Patreon to see the full images)
I’m struggling to decide between the two: pixel art adds charm, but vector inking makes animation easier to create.
Let me know what you think in the comments or in this pool
First test :
Second test:
Comments
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While I usually like Vector based images, for this game however I really really loved the OG style so for me I prefer A. B looks a little odd to me. Something about the line width and the sharpness throws me off. But so happy you are returning to this game. I still go back and play it every now and then.
Thank you so much for the feedback!
Maybe the lines are too thick on the vector-based design?
For now, there are more votes in the poll for the vector style, but all the written feedback are in favor of pixel art.
Pixel art has its charm, and vector art makes animations easier
It's a tough choice!
The line thickness was my first thought as to what threw me off. Also the lips (more so on the secretary) They seemed fuller and more natural in the pixel art. The vector looked more duck kissy face lol while the pixel looks like lips I'd actual like to kiss. I think those two are my biggest hang up other than probably bias for pixel since that is how it was started lol. I will say I'll still play the game regardless of choice.
Good luck and thanks so much for the effort you are putting into the game!